﻿using FileBrowser.Model;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Windows.Foundation;
using Windows.Foundation.Collections;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Controls.Primitives;
using Windows.UI.Xaml.Data;
using Windows.UI.Xaml.Input;
using Windows.UI.Xaml.Media;
using Windows.UI.Xaml.Navigation;

// The Basic Page item template is documented at http://go.microsoft.com/fwlink/?LinkId=234237

namespace FileBrowser
{
    /// <summary>
    /// A basic page that provides characteristics common to most applications.
    /// </summary>
    public sealed partial class MainPage : FileBrowser.Common.LayoutAwarePage
    {
        public MainPage()
        {
            this.InitializeComponent();
        }

        /// <summary>
        /// Populates the page with content passed during navigation.  Any saved state is also
        /// provided when recreating a page from a prior session.
        /// </summary>
        /// <param name="navigationParameter">The parameter value passed to
        /// <see cref="Frame.Navigate(Type, Object)"/> when this page was initially requested.
        /// </param>
        /// <param name="pageState">A dictionary of state preserved by this page during an earlier
        /// session.  This will be null the first time a page is visited.</param>
        protected override void LoadState(Object navigationParameter, Dictionary<String, Object> pageState)
        {
        }

        /// <summary>
        /// Preserves state associated with this page in case the application is suspended or the
        /// page is discarded from the navigation cache.  Values must conform to the serialization
        /// requirements of <see cref="SuspensionManager.SessionState"/>.
        /// </summary>
        /// <param name="pageState">An empty dictionary to be populated with serializable state.</param>
        protected override void SaveState(Dictionary<String, Object> pageState)
        {
        }
        private void Init_folder(int depth, Folder Parent, Random rand)
        {
            if (depth == 0) return;
            int newFolders = rand.Next(6, 100);
            for (int i = 0; i < newFolders; i++)
            {
                Folder sub = new Folder();
                sub.Name = Parent.Name + "_" + i;
                Parent.SubFolders.Add(sub);
                Init_folder(depth - 1, sub, rand);
            }
        }
        private void goo_clicked(object sender, RoutedEventArgs e)
        {
            Folder root = new Folder();
            root.Name = "Root";
            Random r = new Random();
            Init_folder(2, root, r);
            Frame.Navigate(typeof(FolderView), root);
        }
    }
}
